The history of professional wrestling is a story of thrilling fictional characters and twisted plots. Wrestlers are stuntmen with impressive skills including holds and throws, and acrobatic maneuvers. Winners are planned in advance but the story line promotes the illusion of reality. It's a male soap opera pitting good guys against bad guys. The battle rages on with no clear winner. In recent years female wrestlers have added to the excitement.
Detractors denounce the violence, the pretend fights, the glorification of cheating as a means of winning. Fans say it's a story. It's exciting. Fans are encouraged to participate with cheers and jeers. And unlike most "real" sports, there's no audience violence between supporters of opposing wrestlers.
Fights as entertainment were popular in 19th century Europe, and as sideshow exhibitions in North American carnivals and vaudeville halls. A traveling carnival strongman would encourage locals to fight him in the ring. Challengers rarely won against experienced fighters with a knowledge of hook holds. It didn't take long to realize that betting on the outcome was where the real money was.
Arenas became the stage for combatants in the late 1800's. Regional promoters hired wrestlers and devised championship matches. In 1901, the NWA was established to promote the sport to a national audience. They organized regional promoters into a cooperative association.
In the 1920's we first see catch matches, time limits, signature moves, and tag team events. Distracting the referee to win a fight by cheating was popularized around this time. Promoters began signing wrestlers to contracts. With exciting well-known characters, promoters could spin a story line that kept fans waiting for the return engagement.
The 30's saw lots of competition. Promoters fought for territory and the best talent. The NWA used its influence to establish informal agreements among promoters. Territories were established. Promoters looked for new talent, but didn't try to steal wrestlers signed with other promoters. A national championship was established.
In the 40's and 50's, television increased the popularity of this entertaining "sport". As the market contracted in the 60's and 70's, cutthroat competition again became the norm. Today WWF, renamed WWE in 2002, is the largest company in the business. Vince MeMahon was a forceful businessman who succeeded in buying out most of his competitors. He negotiated profitable TV network and pay-per-view contracts.
Wrestlers as stuntmen were the creation of ECW. Wrestlers leaping from the top rope would crash into tables. They attacked their opponent with chairs. ECW staged the first ladder match. They were bought out by the WWF who saw the entertainment value in extreme stunts.
Prominent companies in business today are TNA, Combat Zone Wrestling, and Ring of Honor. In Mexico the top associations are Consejo Mundial de Lucha Libre, and Asistencia Asesoria y Administracion. In Japan the top competitors are New Japan Pro Wrestling, All Japan Pro Wrestling, and Pro Wrestling Noah.
Well known wrestlers have become internationally recognized superstars. It's a billion dollar business with a revenue stream including event ticket sales, television and web shows, home video sales, and branded merchandise. The WWE alone has over 13 million viewers and shows are aired in 150 countries. The history of professional wrestling is an ongoing story.
Detractors denounce the violence, the pretend fights, the glorification of cheating as a means of winning. Fans say it's a story. It's exciting. Fans are encouraged to participate with cheers and jeers. And unlike most "real" sports, there's no audience violence between supporters of opposing wrestlers.
Fights as entertainment were popular in 19th century Europe, and as sideshow exhibitions in North American carnivals and vaudeville halls. A traveling carnival strongman would encourage locals to fight him in the ring. Challengers rarely won against experienced fighters with a knowledge of hook holds. It didn't take long to realize that betting on the outcome was where the real money was.
Arenas became the stage for combatants in the late 1800's. Regional promoters hired wrestlers and devised championship matches. In 1901, the NWA was established to promote the sport to a national audience. They organized regional promoters into a cooperative association.
In the 1920's we first see catch matches, time limits, signature moves, and tag team events. Distracting the referee to win a fight by cheating was popularized around this time. Promoters began signing wrestlers to contracts. With exciting well-known characters, promoters could spin a story line that kept fans waiting for the return engagement.
The 30's saw lots of competition. Promoters fought for territory and the best talent. The NWA used its influence to establish informal agreements among promoters. Territories were established. Promoters looked for new talent, but didn't try to steal wrestlers signed with other promoters. A national championship was established.
In the 40's and 50's, television increased the popularity of this entertaining "sport". As the market contracted in the 60's and 70's, cutthroat competition again became the norm. Today WWF, renamed WWE in 2002, is the largest company in the business. Vince MeMahon was a forceful businessman who succeeded in buying out most of his competitors. He negotiated profitable TV network and pay-per-view contracts.
Wrestlers as stuntmen were the creation of ECW. Wrestlers leaping from the top rope would crash into tables. They attacked their opponent with chairs. ECW staged the first ladder match. They were bought out by the WWF who saw the entertainment value in extreme stunts.
Prominent companies in business today are TNA, Combat Zone Wrestling, and Ring of Honor. In Mexico the top associations are Consejo Mundial de Lucha Libre, and Asistencia Asesoria y Administracion. In Japan the top competitors are New Japan Pro Wrestling, All Japan Pro Wrestling, and Pro Wrestling Noah.
Well known wrestlers have become internationally recognized superstars. It's a billion dollar business with a revenue stream including event ticket sales, television and web shows, home video sales, and branded merchandise. The WWE alone has over 13 million viewers and shows are aired in 150 countries. The history of professional wrestling is an ongoing story.
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